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Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)
Officially Licensed. Delve through the first Dungeons Dragons book to let players experience the game as played within the world of Critical Role, the worlds most popular livestreaming DD show.. Uncover a trove of options usable in any DD game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Exandriasuch as Vestiges of Divergence and the possibility manipulating magic of Dunamancy.. Start a Dungeons Dragons campaign in any of Wildemounts regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle systema way to create character backstories rooted in Wildemount.. Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer..
Tasha's Cauldron of Everything (D&D Rules Expansion) (Dungeons & Dragons)
Try out subclass options for every Dungeons Dragons class, including the artificer, which appears in the book.. Delve into a collection of new class features and new feats, and customize your characters origin using straightforward rules for modifying a characters racial traits..
Xanathar's Guide to Everything (Dungeons & Dragons)
Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the worlds greatest roleplaying game..
Dungeons & Dragons Mythic Odysseys of Theros (D&D Campaign Setting and Adventure Book)
Introducing supernatural gifts abilities that set your character apart from the common throng. Mechanically similar to character races, each one gives your character a variety of traits.. Select one of the new races for your character such mythic peoples as the leonin or a satyr.. New subclasses include the Bards College of Eloquence, masters of oratory and the Paladins Oath of Heroism, an affirmation of destiny laid out for you by divine providence.. Encounter mythic monsters, creatures whose power and renown are such that their names are truly living myths. More than simply legendary, these creatures have abilities that will create a challenge fit for the gods..
Volo's Guide to Monsters (Dungeons & Dragons)
Wizards of the Coast.
Sword Coast Adventurer's Guide (Dungeons & Dragons)
Wizards of the Coast.
Dungeons & Dragons Ghosts of Saltmarsh Hardcover Book (D&D Adventure)
Ghosts of Salt Marsh includes a variety of seafaring adventures, enough to take characters from level 1 to level 12.. This supplement introduces the port town of Saltmarsh, the perfect starting point for a nautical campaign.. Each adventure can be played individually, inserted into your ongoing game or combined into a single epic nautical campaign..
Eberron: Rising from the Last War (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)
This book provides everything players and Dungeon Masters need to play Dungeons Dragons in Eberrona war-torn world filled with magic-fueled technology. Collect all DD books and play with your friends.
Dungeons and Dragons RPG: Core Rulebook Gift Set Limited Alternate Covers
Officially Licensed. Wizards of the Coast. Contains Player's Handbook, Monster Manual, Dungeon Master's Guide, Dungeon Master's Screen. Ages 12. Limited Edition.
Out of the Abyss (Dungeons & Dragons)
A Dungeons Dragons adventure for characters of levels 115.